import pygame
import constants as c
import data

class Turbinepole(pygame.sprite.Sprite):
    def __init__(self, x, y):
        ''' Creates a turbinepole, given its x and y coordinates'''
        pygame.sprite.Sprite.__init__(self)
        self.image, self.rect = data.load_image("pole.png", None)
        self.rect.midtop = (x, y)
        
    def update(self, time_diff):
        pass
       
